What lies beyond WoW? Part VI: In the End
Tuesday, June 24th, 2008
How could you make a mass multi-player online role playing game (MMORPG) better than the World of Warcraft? Other than superficial improvements, such as graphics, I don’t know what you could do better. Personally, If I were going to attempt to create a new experience for an online RPG, I’d think really hard about getting rid of the Tank/Healer/Nuker format. That concept has been embraced by ever online RPG game. Luckily, in WoW you don’t have to follow that format unless you do Instances or Raids. I never bothered with Instances and Raids in WoW till I was level 60. Even then, I rarely did them. WoW is probably the most casual friendly MMO you’ll find. When you hear about people playing WoW obsessively it’s not because you are forced to do this, it’s just that addictive. Unlike most games, WoW constantly rewards you. They do it just to keep a smile on your face, but not too much to bore you. Personally, I found WoW very easy to play. (more…)
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