What lies beyond WoW? Part III: A Time to Heal

Wednesday, June 18th, 2008

I have been left very cynical from my experiences playing Final Fantasy XI (online). Yet, I continued to search for an ideal online multiplayer experience. I moved onto EVE online. The game was very attractive to me being a science fiction game. It was very nice for a while. I began working on upgrading my ship by mining ores and selling them. Buying raw materials on one planet and selling it for more on an other. One day I ventured deeper in space. The nightmare returned…PK. It’s an understatement to say that PK is part of EVE. The game is built around player killing. After getting shot down while mining for no reason at all, I abandoned ship. Sadly, the human nature to destroy anything whenever it is possible without any reason whatsoever, will always ruin the online experience (I’m staring at you, Xbox Live). (more…)

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What lies beyond WoW? Part II: Paying For Pain

Tuesday, June 17th, 2008

The first true modern Multiplayer game I got into was Final Fantasy Online. I have been a fan of Squaresoft games (now Square-Enix) and figured an online game based on the series would have been, ideal. Unfortunatly, I was in for a rude awakening. I cant explain my experience playing Final Fantasy Online any less than calling it self torture software. I felt like every aspect of the game was built to take up hours and hours of my time achieving nothing and leaving me miserable. This is the only game I ever played where every time I stopped, it left me in such a bad mood I wished you never started playing. (more…)

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What lies beyond WoW? Part I: The Awakening

Monday, June 16th, 2008

I know it’s becoming an age old question at this point, but is there life after World of Warcraft (WoW)? In my opinion, WoW took some of the best ideas from all other online games, perfected them and put them in one package. Unfortunately, there still lies a few issues that even WoW hasn’t solved. I’ve dabbled in online role playing games ever since the days of MUDs (Multi-User Dungeons, yeah, that ages me doesn’t it). My next few blog posts will be on this subject. I have such a long history I had to break it up in parts.

My first graphical online game was the first one of it’s kind, Neverwinter Nights on America Online. Back then, the thrill of being online at all was exhilarating enough, let alone playing a role playing game with other people. America Online soon got to expensive for my part time job wages and I had to abandon Neverwinter Nights for good. (more…)

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