Messin $&%! up with de Blob
Thursday, October 9th, 2008
I’ve been playing de Blob for the Wii. There is an interesting addiction about the game. Playing the game has the same temptation you get when looking out to winter’s first snow in the morning and seeing pure white snow untouched by anything. It’s that drive to run out and mess it all up. It’s has the same drive you get when getting a package in the mail and pulling out the large bubble wrap. After popping one, you just must pop another. Or maybe I’m just crazy.
In de Blob you must color a black and white world with bright paint. It’s a similar genre to the Katamari series I guess. I find myself unable to leave a spot uncolored. I find myself at the end of a level and noticing a white spot. I’ll go out of my way to go all the way back to the beginning to get that missed spot. If you are obsessive like me when it comes to these things, de Blob is the perfect treatment game for you. It’s also soo gratifying to roll paint all over the place making an absolute mess. I felt the same way when I played Elebits for the first time. I could care less about actually playing for score in Elebits. I just loved going into a perfectly clean and organized room and tossing, lifting, tilting slamming everything all over the place making an absolute mess! Knocking over a shelf of china and watching it smash to the ground is sooo refreshing after a hard day of work. The sound of glass smashing. Games like this really cater to my issues gaming needs.
I guess most gamers enjoy destruction by explosion. Destruction doesn’t always have to be explosions. Don’t get me wrong I love them but they are kind of overdone at this point. I mean come on, we are at a point where we are creating superheros, who’s are to explode. However, Blast Corp was a very nice game that embraced this same idea with explosions.
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